Posts

  • How Github Makes Game Making Easier for Noncoders

    In this video, DW goes through five things he’s been using in Github while designing his latest prototype […]

  • Jan 2020 Devlog

    A vlog post where I review the progress I’ve made on the game Car Scientist.

  • Where to Find Your Gamedev Community

    Four places to find your new game development and/or design and/or technology community and figure out if it’s even good!

  • No Cost Game Design Toolbox

    In 2020, I have been focusing my energy into game design. In this video, I share my game design toolbox and process and how it literally costs nothing to use the tools themselves.

  • Gamejam Pro Tips and Lessons Learned

    Sharing my lessons learned from my GameOff game jam experience and how they will be applied to my game development practice moving forward!

  • GitHub Game Off 2019 Game Jam featuring DW

    For the past month I have been participating in the GameOff 2019 Gamejam hosted by GitHub over on Itch.io and I’ve been devlogging about it over on my YouTube channel.

  • Streaming Code and Play on Mixer every Thursday and Sunday

    This month I started livestreaming game code and gameplay every Thursday and Sunday night at 9:30pm CT

  • F12 Chooser is a Dev Tool Thing

    The F12 Chooser is a development tool thing that I like and you should know about if you want your web application or web extension to support Microsoft Edge.

  • Picking between TypeScript and JavaScript

    I want to develop a game, and not just produce it.

  • Crowdsourcing Documentation is Cool

    The idea of these large enterprises crowdsourcing their technical documentation is pretty cool. More cool than I had originally realized, and I want to take a moment to explain why I like it and why you should get involved yourself.